Some users in the Conference have asked me in these days to write an article on how to win the HT Masters. And the truth is that I have no idea: very little on how to write an article and much less about how to win the clubs’ biggest competition in HT. I feel a bit like that defender that goes up for a corner shot and without knowing well how, finds himself alone in front of the goalie, hits the ball with his shin, and scores the victory
goal.
You will not find here the narrative of a formula about how to win a competition or a miraculous recipe, but a detail of the aspects that seem important to me, with the objective that they might be of help to all. Probably many of these things are known to the majority, but perhaps you may find some details that may be useful.
I’ll tell you two things:
- The ’small details’ that have given me the victory in several HT Masters matches ( special events, collective experience…)
- The amount of money (detailed) that has cost me to win the competition (for those who don’t like to read until the end, the end balance has been +1.788.835) .
I deem that you need some indispensable elements to face a competition like this:
- A solid base
- The Team:
- In my case, the team I had to face the league and cup was made of one divine, three magicals, three mythical, and four extra-terrestrial. With these players I was able to reach the sixth round of the HT Masters without extra hiring.
- From then on, of course, it was urgent to reinforce the team to a maximum: three leases to play quarter finals, another for semi finals and four more for the final. Only three base players from the league and cup played in the HT Masters final.
- Cash on hand
- Indispensable to lease reinforcements. I had in the bank exactly 4.385.834 Bs. (same amount in € or $ HT) and about 2 million before the competition started.
- The problem, at least if you end winning the competition, is not so much to recover all the money invested but to have the cash available at the time of buying. If you win, ticket and prizes cover expenses, but in the previous time you need cash.
- The seven reinforcements cost a little bit more than 3 million as transfer fee and 2.4 million in salaries at the moment of transfer.
- As can be seen, I needed more money than what I had at that time, so I had to sell two players of my base team and had to ask for temporary bids at 50% of market value. Fortunately, there’s always people
willing to help in HT =)
- The Team:
- A spirit of stone
- At levels in which there is very slight differences among the teams, all the details are important. And the management of the spirit, important as it is at any level, here is simply capital
- Coach:
- A coach with solid leadership abilities is indispensable to keep the spirit to the maximum possible.
- Most teams have opted for a neutral coach, to avoid excessive penalization on attack or defense
- Some teams opt to buy a weak with good leadership abilities for 10.000 just to keep the spirit to the maximum possible during the four weeks of the competition.
- Transfers:
- It is the second factor that can affect the spirit most. Thus, it is recommended to buy only popular and sympathetic players and to sell nasty/infamous and dishonest. With these, the down options
of the spirit are 0. - It’s no use to take care of spirit sublevels if an inadequate transfer or sale throws it overboard.
- It is the second factor that can affect the spirit most. Thus, it is recommended to buy only popular and sympathetic players and to sell nasty/infamous and dishonest. With these, the down options
- Attitude:
- Play PIC in the national competition. In beltxis’ case it was of great help to still be in the Venezuelan cup to be able to play 2 PIC matches per week.
- In the HT-Masters matches I played one PIC, six in Normal and MOTS in the final.
- By alternating league/masters/cup/masters I could play in a PIC/normal/PIC/normal sequence and have the spirit to the maximum (or almost) in all the matches.
- The effect that attitude has in the spirit after the games in this competition is somewhat less and this has to be taken into consideration also.
- Lease Players
- Whether we like it or not, and until the market recovers the logic (falsified by deflation and salaries) that the best players are the most expensive, it is impossible to face the last steps of the competition without leasing divines. Nevertheless, leasing divines during the competition is not an easy matter, and much less if you don’t want to waste more money than necessary.
- Criteria for leasing:
- Basics:
- Skill and form level: For the players to mean a true reinforcement in the upper levels of the competition, the players have to be only utopian or divines and in solid or excellent form . It’s not worth to hire players of such level if their form is passable or inferior. They are reinforcements only if they give the maximum.
- Only popular and sympathetic: This is another indispensable criterion. To maintain the spirit to the maximum is a sacred principle and can not be risked, absolutely.
- Complementary:
- The speciality: In my case I consider its importance as capital, but in order not to reduce buying options too much it is enough to make sure we have better specialists than our rival. For the final, for example, I was satisfied to put two head specialists in the line up because I knew the rival had none.
- Secondary skills. These are always important.
- The experience. Particularly more important in the HT-Masters to achieve more collective experience and get 110% from the players.
- It is important to be aware of the date and hour of the weekly economic update to be able to pay the exorbitant salaries only for the numbers of weeks we really need to.
- Basics:
- Analyze your rivals
- This is redundant to say. You have to review their last transfers, number of players per position, estimate the ability level of each one of them, analyze their special events potential, consult their last 10-15 games to see in which formations he might have experience, what tactics he uses and their effectiveness, review the form changes of the players in the weekly updates, analyze our own predictability, simulate with the available tools his probable midfield level, of CA if he uses it, the outcome predictors…In essence, try to think like him, knowing the resources at his disposal. It takes time, but the more analysis, the less margin of error.
- Take care of the “small details”
- By being all the teams to the maximum level in their player’s abilities, it is very difficult to be much better than your rival in anything. It is usual in national competitions to basically trust the victory to a difference in the ability levels of the players, to the superiority between attack and defense zones, and to midfield. But in HT-Masters a team full of divines may not be enough. Therefore, you have to look for the “small differences” (as Travolta said in Pulp Fiction) that might make the team to have more of that little point or that extra occasion than the rival. You have to gain space centimeter by centimeter.
- Special events:
- We all know their importance or how they work and in games so equally matched they make the difference.
- In the last three games of the competition (quarters, semis and final) of the 11 goals beltxis scored, 6 were due to special events (3 quick and 3 head). Of the 3 scored by the rivals, none was a special event.
- In this matter, to obtain superiority in the number of head specialists is important. It’s not so much the number as it is to have at least two head specialists more than the rival. If they have 2, we better have 4. Quick players on the wings and attack are also very useful. The reason for this specialities and not others is due to them being more recurrent and effective than the rest.
- Play Creatively?
- There has been a lot of talk about the effectiveness of this tactic. In quarter finals and semifinals, against superior rivals, I used it with satisfactory results in the quarters (3 goals)
and not so much in semifinals (1 goal). It is an absolutely unpredictable tactic. - In this guide playing creatively is qualified as a “poor” tactic. I imagine that more than one has asked himself why then play creatively these games. The reason is simple. After an exhaustive analysis
of the rivals, I saw that the only real strength of my team against theirs was that I was better adapted to generate special events. In the rest of the aspects of the game they were superior. The plan was simple. By playing AoA (All out Attack) I could equal possession and avoid conventional attacks of the rival. The best defense is a good midfield, we would say. With a powerful attack and good events planning, the occasions could materialize. Besides, if you play AoA it is of less importance if you lose a 10% in defense performance. Even if it may sound good, it was a very desperate measure. In quarter finals, with the home factor in favor, the tactic worked to perfection, but in semifinals I was lucky and they could have scored 5 against me. - Has this changed my consideration for the play creatively tactic? No. I value special events a lot, but not the tactic. Let me explain myself. One can plan his squad in such a way that players generate
events of goal in your favor. This is clear and is very recommendable. But to use the tactic is different, because it increases the probability that an event may happen independently of the team (for or against). Thus, if the rival is well prepared to play the tactic, it amounts to play Russian roulette. Besides, we gravely harm our defensive performance. I used it as an almost desperate tactic. - In which situations do I consider to play creatively? Very few. I think that for it to be worth it, two circumstances must be given: 1.That our team has a very superior potential of creating special events of goal than our rival. 2. That we have an ample superiority in possession of the ball (no less than 55-60%) that makes our midfield to be our defense. In any other circumstance,
which will be most of the time, I think it is absolutely not recommendable.
- There has been a lot of talk about the effectiveness of this tactic. In quarter finals and semifinals, against superior rivals, I used it with satisfactory results in the quarters (3 goals)
- Divine set pieces:
- Contributes to the effectiveness of some special events (corner shots, long shots) and to the conventional occasions of set pieces (penalties and fouls).
- There is no discussion on this. The level of ability has to be divine and the most possible experience. If not, to score a set pieces goal to a divine goalkeeper is a dream.
- Train general:
- In a normal national competition season we would train general in very few occasions. Training any ability compensates economically and rotating players and making them play weekly keeps them in very decent form.
- Nevertheless, in the HT-Masters you have to try to better everything you can. If our starting 11 has an average form of “solid” they deliver approximately 10% more than if the average form is “passable”. That is a lot. So, you have to seek that the average form of the players reaches “solid” soy they can deliver the maximum of themselves (if they make it to “excellent, even better) and the only way to achieve that is to train general the previous week.
- This also implies that reinforcements that are bought have an optimum form level, or buy them before the training update so they can raise it, although in this case we must pay their salaries, of course.
- High experience:
- Players with high experience perform better than others with identical level of ability but with less experience. A divine defender with divine experience is better than a divine defender with inadequate experience, as simple as that. So, if we want to win ground to our rival centimeter by centimeter, you have to look for the ones with higher experience always. There are plenty of national team players with these characteristics swarming the market.
- Besides, high experience in players make the collective experience of the team to be very high. This allows for less confusion in the use of a novelty formation with which we want to surprise the rival (to play with 4 central midfielders for example).
- A better collective experience also allows us to have in our favor a nervous situation on the part of the rival that may give us more possession and an extra occasion near the end of the game. This does not happen in the league, but often in the final rounds of the cup. The effect of these situations does not appear reflected in the stats (midfield or % of possession) but it has a great effect on the team that suffers it, who usually receives a goal. In two matches during the competition this circumstance occurred in favor of beltxis.
- Experience will also make our set pieces shooter does it better, and that we have opportunities to score if we go to the penalty rounds. The same is valid for the goalie.
- And of course, luck
- Luck can be worked, taking care of each and every one of the details mentioned above, of course. That a team makes a goal in a special event or that in the final minutes takes advantage of the rivals’ confusion or a nervous situation is the outcome of working luck.
- However, there is plain luck, or what is the same, when something is due to pure and simple randomness. In the HT- Masters, pure randomness can happen in different forms. And in this edition almost all have smiled upon me.
- Leveling in elimination rounds: It’s totally random, and to cross one of the most powerful rivals in the first round (or someone that has bought divines since the first date) can have fatal results. To have the “easy” rivals at the beginning and find the monsters at the end is very important. A team may also be exempt of playing the first round and go directly to the second (this did not happen to me, that’s a fact).
- Field factor: To play at home or away is also randomly decided and gives an extra advantage that can be decisive. If you play away against a superior rival in the first round, bye-bye. The semifinals and finals are in neutral field.
- Unfair results: These can happen in any HT game and also in the HT-Masters, of course. As it is usual to say in real football, in the end what matters is the little ball going in. Anyone that has seen my semifinals game knows what I’m talking about. It is a matter of probabilities, and sometimes there are very improbable results.
How much does it cost to win the HT-Masters?
This is one of the questions I’ve been asked most. And the answer, surprisingly, is that you don’t loose money. In fact, the manager of Hapoel Nahariya (Champion of the 4th Masters edition) published his accounts in which he demonstrated that he had even won some money in the competition.
In my case, the final balance of the expenses derived from the competition is +1.788.835. So it has been profitable.
However, we must not confuse the final balance of the competition with the available cash on hand that is lacking. Ticket sales, leased players sales and prizes can return all or most of all the money invested, but it is necessary to have that initial capital in the bank before starting the competition. In case of not having it, you may avail to place on sale some of the players and ask for temporary bids for them ( at 50% of their value, for example).
Do not get carried away by this apparent good fact. The Champion looses little because he plays all rounds (ticket sakes), gets the prize (800.000) and, what is most important, when he wins he gets so much publicity that all his players on sale sell well. The teams that reinforce themselves for the HT-Masters and don’t win loose a lot of money.
Here is a relation of incomes and expenses incurred in the HT-Masters. We must clarify that only the accounts directly related to the competition are listed. The salary of the base players that play the league and cup matches, by example, are excluded from the calculation.
- Players Lease
|
Name |
Skills |
Purchase |
Salary |
National |
Selling |
Total |
| Total |
-3.038.000 |
-3.504.854 |
+331.052 |
3.450.036 |
-2.761.766 |
(*) Per number
of weeks in the teaml (**) After discounting fees
- Ticket sales:
|
Round |
Income |
|
1 |
299.250 |
|
2 |
534.788 |
|
3 |
420.543 |
|
4 |
642.891 |
|
5 |
642.891 |
|
6 |
642.891 |
|
7 |
225.966 |
|
8 |
341.381 |
- Prizes:
- Champion: +800.000
- Total:
- Ticket sales (+3.750.601)
+ Prizes (800.000) – Player’s cost (-2.761.766)
= + 1.788.835
- Ticket sales (+3.750.601)
Analysis of HT-Masters’ matches
- Round 1: DIARAF 0 – 5 beltxis [matchID=140353404]
- Date: 13/08/2007
- Stadium factor: Away
- Hired players: None
- Team Attitude: Normal
- Team Formation: 3-5-2 (1 offensive defender, 1 winger)
- Tactics: Normal
- Goals: 5 conventional.
- Comment: To inaugurate the tournament, the Senegal Cup’s Champion. The opponent had an inferior team, didn’t make any buy before the match and ht-mailed me saying he was focused in his national competitions. I went out with a conventional formation, but with normal attitude (just in case an HT-trick). Fortunately, no injured players or surprises.
- Round 2: beltxis 7 – 0 [gdx anarchitecture]
[matchID=140619217]- Date: 16/08/2007
- Stadium factor: Home
- Hired players: None
- Team Attitude: PIC
- Team Formation: 3-5-2 (1 offensive defender, 1 winger)
- Tactics: Normal
- Goals: 6 conventional and 1 SP (free kick)
- Comment: The easiest match of all, versus the French league champion, who was be exempted for play in the first round. After winning the title of his country, he had chosen to focus on training 3 French players as a farm-team, while the rest of team was just stuffing. That allows to play PIC (even more at home), although with the main team. By playing at the Memorial Salami income was good, but the low classification of the rival in his league made the stadium not to be filled (something rare in en HT-Masters). One goal by SP.
- Round 3: kaijam 1 – 3 beltxis [matchID=140741264]
- Date: 20/08/2007
- Stadium factor: Away
- Hired players: None
- Team Attitude: Normal
- Team Formation: 3-5-2 (1 offensive defender, 1 winger)
- Tactics: Normal
- Goals: 2 conventional (1 after nervous event due to less team experience)
and 1 SE (corner). - Comment: First scare, and by near, an unforgivable error of appreciation. Note it down mentally, simontxo. The rival was the cup champion of Singapore, who, without having a bad team (about 50k of average TSI), he was characterized for playing all his matches with a 5-3-2 without CA (!?). In his two last matches, instead, he had tried a 4-4-2 and a 3-5-2 in the HT-Masters (with a lot of confusion) and had reached good midfield qualifications out of home (brilliant). If it wasn’t for that match specifically, the eccentric 5-3-2 without CA and without purchases I would have used PIC or even 3-4-3. Fortunately, a small red light was lighted on time somewhere, and I put a conventional 3-5-2 with normal attitude. And just as well. He won possession by 52%, although the better balance of beltxis’ lines, an event goal and another nervous event caused by less team experience of the opponent left the score at1-3. Victory of the ’small details’.
- Round 4: beltxis 3 – 0 Lightning Strikers
[matchID=140872267]- Date: 23/08/2007
- Stadium factor: Home
- Hired players: None
- Team Attitude: Normal
- Team Formation: 3-4-3 (1 offensive defender, winger towards middle)
- Tactics: Normal
- Goals: 2 conventional and 1 SE (corner).
- Comment: The Bulgarian Cup Champion was the first serious rival in the tournament. With a squad with similar potential of beltxis (about 100k of average TSI), he usually alternated 3-5-2 and 4-5-1. Although he could make good registers for midfield, he purchased two divine defenders and a divine winger. In addition that we played at my stadium, the 4-5-1 in CA with one-side lateral attack, was easy to foresee. So, I played with 3-4-3 very central to try to surpass at least by the middle, and one defender trying to guess by which wing he was going to attack. I did get right his way of playing, but not his strong wing. Errare simontxum est. The rest of the plan went well, with two goals by the middle and one by SE.
- Round 5: beltxis 4 – 1 MYRMADONS [matchID=140995077]
- Date: 27/08/2007
- Stadium factor: Home
- Hired players: None
- Team Attitude: Normal
- Team Formation: 3-5-2 (1 offensive defender, 2 wingers towards middle)
- Tactics: Normal
- Goals: 4 conventional.
- Comment: The Serbian champion of the Cup was the next in turn to visit the Memorial Salami. To prepare for the confrontation he had been purchasing along the preceding rounds three divine players and another three magical/utopian; with which he rounded an average TSI of 200k, double than ours. Tactically it was almost an AoA team, that looked always to dominate ball possession alternating 3-4-3 and 3-5-2, with one or two offensive defenders and one or two wingers towards middle. Unworried by the defensive output in his preceding matches, he purchased a divine goalkeeper to play against beltxis, which led me to think he was worried about his defence stats, but even though he was going to play as visitor, he would maintain his playing style: a lot of ball possession, good attacks by at least two sides, and weak defences. Hand in the hand with the home factor, the counterstrategy was clear: Find the maximum of possession with two wingers towards middle and one offensive defender trying to limit at maximum his chances and boost my central attack against his relatively fragile defence. Behind, one defender in the middle and another trying to guess his strong wing. Despite all my efforts, he placed a whooping midfield (magical very low, astounding for out of home) and I didn’t guess his strong wing. Errare simontxum est (again). Possesion was equalized (in part thanks to the injury of one of his inners), but my central attack scored three goals to his relatively weak central defence. The match, however, was much more level than what the scoreboard says and the home factor helped to compensate his superior level. Right as forecasted, but with no big show . Quite equal with a deceitful score.
- Round 6: beltxis 4 – 1 FC Ryazan [matchID=141133323]
- Date: 30/08/2007
- Stadium factor: Home
- Hired players: G.Viollet (utopian playmaking, head), G. Sung Yong (divine
playmaking), G.Bruders (utopian scoring, solid passing, quick). - Team Attitude: Normal
- Team Formation: 3-5-2 (1 offensive defender, 2 wingers towards middle)
- Tactics: Play creatively
- Goals: 1 conventional and 3 SE (2 quick and 1 corner).
- Comment: The Russian champion of League and Cup was a rival with an actually superior potential. He had purchased 6 divine players since the first round of the tournament and had defeated the Swedish champion cleanly. He played always a 3-5-2 with one winger and one or two offensive defenders, and his team had a TSI that trebled beltxis’. He pays 3 millions weekly in salaries against 800k of ours. A little angel. The only light at the end of the tunnel was the home factor in my favour that helped equalize ball possession in face of a team that went out to dominate the match. After turning the planning many times in my head and with the certainty he could be spit me like a chicken, it was clear that: (1) I had to reinforce the team (2) I had to invent something against an opponent that has divine midfield without weakening the remaining lines. After analyzing my strengths, I only had two clear: playing at home and better potential to generate goal events. It was clear the only plausible plan was defending trying to dominate possession at maximum to make the Russian team have the less possible chances, attack with one strong side and trust in the events for the rest of opportunities of goal. I have to say I had never played creatively before, and it seems to me an inefficient tactic in HT, but the circumstances made it in the only tool to surprise the rival, which had the only clear weakness in the specialities of his players in comparison with mine. I purchased a divine midfield, another utopian with Head and
a utopian scoring with solid in passing and Quick to replace the one I had injured. In other words, I trusted the result in a creative 3-5-2 AoA. The result, I dominated ball possession by 58% (only two opponent’s goal chances), three goals by SE and other by an eccentric attack by my right side, where my weak attack scores a goal to his world class defence (?). The plan ends well and the ’small details’ earn another victory. This match is the first with the new HT-Live with chat and the transmission was very animated.
- Round 7: AC Ziky team 1 – 4 beltxis [matchID=141257489]
- Date: 03/09/2007
- Stadium factor: Away (neutral arena)
- Hired players: Andrei Dyakov (divine scoring, formidable passing, quick)
- Team Attitude: Normal
- Team Formation: 3-4-3 (2 offensive defenders, 1 winger towards middle)
- Tactics: Play creatively
- Goals: 3 conventional and 1 SE (1 corner).
- Comment: This match is going to be famous, but not precisely because of my planning. Playing against the Czech Champion of the HT-Masters in semi-finals and in neutral arena is like trying to enter in North Korea disguised as Ronald MacDonald. Suicidal. I is worthwhile to emphasize some of the strengths of the best team I had ever played and that analyzed in detail, has the most powerful and well built squad in HT I had ever seen. To begin with, total TSI of his team is 4 million, but deceptive. He accumulated a lot of players older than 30 years with inferior TSI but with untouched abilities and brutal experience. The ‘real’ TSI should be around the 10 millions. With a team 18 magical players or better, not only could he play with the strategy and tactic he wanted, it also allowed him not to have less output by eventual injuries. He was the Champion of the HT Masters, and he demonstrated it by a 100-stars team and a magnificent output in all lines. The players in good and excellent form, loaded with experience and secondary abilities. Tactically, he played almost always in a conventional 3-5-2 with one or two wingers towards middle: strong defence, strong midfield, strong attack. More than a team, it’s a national team, and one of the good ones. In view of this crushing superiority, I desperately searched to repeat luck with the strategy that had given me such good results in the previous match: a very central AoA and play creatively. To lose possession by little, pray to create twice the chances in the middle and entrust myself to saint SE, which was here again the only advantage against the rival. Within the serial ‘Shitted on analysis’, we brilliantly write the III Volume since we don’t foresee that by seeing our last round match, Ziky changes the pattern for the first time and puts an offensive defender and dominates the midfield comfortably. Despite its potential, play creatively fails like a fair shotgun and only provokes a single goal event although four Head and four Quick (winger and forwards) are playing. But, inexplicably, the opportunities’ distribution gives 3 conventional chances to each one. Of the three corresponding to me, two fell to my powerful central attack and go in, and the other falls in my left attack, who despite being weak against a brilliant defence it went in also. He fails a penalty, and the other two chances he receives them on his weak attacking wings, in spite he had chosen the tactic to attack in the middle. With a lot of luck in the chances distribution and execution, beltxis wins with an unexpected 1-4. I have thought a lot of times at this match and I don’t find it hard to recognize my team was clearly inferior and my planning failed in part, since there was only one SE. But, on the other hand, I’m still being surprised that so superior a team only attacked on one side a team with so poor a defence. Oh, well. O Fortuna, velut luna, statu variabilis…
- Round 8: beltxis 3 – 1 Jefet’s Addiction [matchID=141403865]
- Date: 06/09/2007
- Stadium factor: Away (neutral arena)
- Hired players: Woo Sung-Joon (divine en playmaking), Juan Carlos Abel
Ramón (divine playmaking, excellent passing), Molina (divine defending),
Jorge Vicente Dessauer (divine defending). - Team Attitude: MOTS
- Team Formation: 3-5-2 (1 offensive defender, 1 winger towards middle)
- Tactics: Normal
- Goals: 1 conventional and 2 SE (1 quick and 1 corner).
- Comment: After the semis match, it was clear that to truly opt for the title I’d have to leave inventions, reinforce the team to the maximum and work to deserve the victory. The opponent, the champion of League and Cup of Israel, a team of multiskills: Forwards titanic in scoring and world class in passing, defenders magical in defence and outstanding in winger, inners magical in playmaking and outstanding in passing or winger… Jewels with reasonable salary and great output. The levels of abilities weren’t the maximum (except a stratospheric divine goalkeeper and two divine inners) but the team was very compact. For the SE he was not adapted, but the erratic behaviour of the tactic in the semi-final discouraged me and for nothing was I going to have so poor defence again. You can have luck once, but rarely twice in a row. So I reinforced the defence with two divine internationals and the midfield with two divine inners, with the objective to return to the 3-5-2 convectional, with one offensive defender and one winger towards middle. In view of my errors in previous analyses, I didn’t worry so much about being right on how to play, but only in equalizing his midfield by repositioning the less possible players. Since the Israeli team only had 5 natural inners, I purchased two divine players to be able to equalize his ball possession without renouncing to the central defence and one wing attack. With that winger I had hope that the rival, and in view of my previous matches and that I hadn’t purchased an specific player for that position, and yes, that I had bought midfielders instead, he would foresaw a very central tactic on my side and thus would accumulate his defensive effectiveness in the middle. It happened so, and the convectional goal came from the strong wing. In defence, I chose to reasonably defend with two divine defenders in the middle and one lateral, in view that I hadn’t gotten it right all along the competition. He only attacked in the middle and the luck of the semi-final seemed to turn against, given that, although beltxis dominated possession ever so slightly, the opponent had 6 convectional chances of goal (5 of them by the middle) and beltxis only one. By the side of his team, it’s surprising he didn’t reinforce the team for the final match with no extra buying and he aligned 5 inners (deliberately, as he stated). On the other hand, he had the small advantag of enjoying the training actualization before the match, so it allowed all his players would be in excellent form. However, the ’small details’ came to rescue, with a goal by a corner (two Head against none) and other by Quick event. A victory made by playing normal, being very slightly superior in almost everything, with the most classical draw of 3-5-2, and with monoskills. The HT of always.
Maybe this text could give some ideas to someone. It would have fulfilled its function. A greeting again for everybody and thanks again for the support! =)
Written by simontxo
Translated by Elestel and julianignacio
Also available at: http://club.hattrick.org/RucosFC/
Mejor que la Biblia!!!
Toda una lección de gestión y preparación. Hasta los mas mínimos detalles son importantes.
Enhorabuena una vez mas por la victoria.